Below is a sketch of how we might translate your life story, “collector” mindset, mechanical/space roots, and love for experimentation into a truly unique, interactive personal website.
1. Overarching Theme: “The Curiosity Garage”
Imagine entering a 3D garage/laboratory that’s part workshop, part library, and part toy-collector’s den. Every shelf, every table, and every floating object is clickable—uncovering an essay, a project, or a framed “stamp” of a milestone.
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Why a Garage?
- A garage evokes mechanical tinkering (your love of mechanical/aerospace).
- It doubles as a “collector’s space” (your childhood Pokemon/stamp collections).
- It can be a cozy “lab” for experiments (fluid mixtures, ant-farm tests)—mirrored digitally by interactive widgets.
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Visual Style Cues:
- Industrial flooring (concrete texture), soft under-cabinet lighting over tool-drawers, workbenches laden with “artifacts.”
- A subtle starfield or skylight above, hinting at your space fascination (galaxies subtly visible through a translucent ceiling panel).
- Occasional animated particles drifting—like dust motes in sunlight—hinting at unfinished experiments.
Technologies:
- Three.js (or Babylon.js) for the 3D environment (garage interior, clickable objects).
- React/Next.js (for routing, blog section, CMS integration).
- Tailwind CSS + Framer Motion (for 2D overlays, smooth UI transitions when you click on objects).
2. High-Level Structure & User Flow
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Landing / 3D Garage Entrance
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Visitor arrives to see a 3D “garage door” partially open. A short loading animation sweeps them inside.
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Ambient audio cue (subtle machinery hum, distant dripping water), which can be muted.
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Once inside, the camera slowly pans across a workbench laden with:
- A stamp album (→ “My Journey” timeline).
- A vintage toy car on a muddy pedestal (→ “Projects”).
- A space telescope model perched near the skylight (→ “About Me & Origins”).
- A bulletin board on the back wall with “idea slips” pinned (→ “Idea Garage / Collaborate”).
- A stack of notebooks and blog journals on a shelf (→ “Essays & Philosophy”).
- A resume binder near the doorway (→ “Download Resume / View as PDF”).
Interaction Hint: A subtle tooltip (“Hover over objects to explore”) appears for 3–4 seconds on first visit.
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Clickable “Artifacts” and What They Unveil
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Stamp Album (“My Journey”)
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Opens a 2D overlay with a chronological timeline of milestones—school experiments, mechanical engineering, first job in IT sales, product management roles, etc.
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Each “stamp” (a circular, vintage-stamp graphic) links to a small pop-up:
- Date & Title (e.g., “2003: First Ant Colony Experiment”)
- Short Anecdote (what sparked your curiosity)
- Image/Icon (e.g., scanned stamp of an ant, or a Pokemon card).
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Toy Car on Mud Pedestal (“Projects”)
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Clicking makes the car drive off, then transitions to a 2D grid or carousel of “project cards.”
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Each card shows:
- Thumbnail (screenshot of the software product, or CAD model).
- Title & Role (e.g., “Route Planner PWA – Lead PM”)
- Short Blurb (1–2 sentences)
- “Explore” button → a hperlink to my blog which would look something like ’https://garden.pranavmandhare.com/Vibhuti/Projects/Search-for-Places’
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Space Telescope (“About Me & Origins”)
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Clicking zooms in through a telescope eyepiece—fades into a full-page “About” section:
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Headshot + Short Bio: (Your mechanical/space roots, sales → product, philosophical bent.)
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Visual Timeline of “space craze → mechanical engineering → software + entrepreneurship.”
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Fun Facts Sidebar:
- “Favorite childhood hobby: Mixing fluids to test on ants.”
- “Most cherished collection: Pokémon cards + stamps.”
- “Guilty pleasure: Age of Empires marathon weekends.”
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Rapid “Wall of Skills”: little rotating 3D blocks (hover to see “Python,” “Three.js,” “Product Strategy,” etc.).
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Bulletin Board (“Idea Garage / Collaborate”)
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Clicking pulls open a sliding-door interface into a “commons”—a whiteboard surface where visitors can leave a short message:
- “Pitch me an idea” form (Name, Email, Idea Title, Short Description).
- Live Feed Panel (scrolling list of recent ideas or stories submitted by others—optional approval system on backend).
- “Pick an Idea” Widget: an interactive randomizer that selects one of the submitted ideas, prompting you to explore or collaborate.
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Notebooks & Journals (“Essays & Philosophy”)
- Clicking opens a small “library shelf” overlay: a scrollable list of essay titles.
- Each essay tile has a short excerpt; click → leads to my blog with hyperlinks for each of these essays ’https://garden.pranavmandhare.com/Vibhuti/Essays/’
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Resume Binder (“Download Resume”)
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Clicking reveals two options:
- Download PDF (a styled, printable one-page or two-page resume).
- Interactive Resume: scrollable page that lays out education, work experience, skills, and a small infographic of “First-Principles Thinking” methodology (e.g., clickable nodes showing how you decompose problems).
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Global Navigation & Accessibility
- If a visitor prefers a “classic” nav rather than 3D exploration, a fixed top-left “Menu” icon opens a sidebar with text links to: Home (3D Garage), About, Projects, Essays, Idea Garage, Resume.
- A fixed top-right “Mute Audio” / “Fullscreen” toggle.
- Keyboard-accessible option: pressing “M” focuses menu, arrow keys navigate, Enter selects.
3. Key Pages & Their Content
3.1 Home (3D Garage)
- Purpose: Establish immediate “curiosity & collector” vibe.
- Core Interactions: Hovering highlights objects; clicking transitions to deeper sections.
- Fallback: On older browsers/devices, degrade gracefully to a 2D list of sections with thumbnail icons.
3.2 About Me & Origins
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Hero Section (Full-Bleed Space Background):
- “From Stargazer to Builder: My Journey from Childhood Curiosity to Software & Mechanical Innovation.”
- Short tagline about first exploring galaxies online, then building real machines.
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Timeline with “Stamps”:
- “1998” → “First star-mapping sessions on dial-up internet.”
- “2001” → “Started collecting Pokemon cards & stamps.”
- “2005” → “First mud-track for toy cars and backyard ant experiment.”
- “2010–2014” → “Mechanical Engineering at [College].”
- “2015” → “Joined [IT Sales Company] as Sales Rep.”
- “2018–2022” → “Product Manager for [Software Product A, B].”
- “Present” → “Building [Your Current Startup/Initiative], writing essays on Philosophy & First-Principles Thinking.”
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Skills Matrix:
- Interactive 3×3 grid where hovering a block pops up a tooltip (e.g., “Three.js + WebGL,” “Product Strategy,” “SOLID Mechanics”).
3.3 Projects
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Projects Grid or Carousel:
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Each project card shows:
- Project Name
- Tech Stack Icons (React, Node.js, etc.)
- Short Role Description (“Led a 5-member team to build an interactive route planner using Ola Maps API.”)
- Optional Link to Details Page takes user to my blog where the project is described, the link would be similar to ’https://garden.pranavmandhare.com/Vibhuti/Projects/Ideas-for-Education-Sector’
- “View Demo / GitHub” optional links.
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Filter Bar:
- “All / Web / Mobile / Mechanical Concepts / Research & Essays”
- E.g., if you once prototyped a “3D-printed fluid mixer], that can live under “Mechanical Concepts.”
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Featured Project Spotlight:
- At top, a rotating “featured” carousel with “Project A: Why it matters, what you learned,” plus a “Read Case Study” button.
3.4 Essays & Philosophy
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Library-Style Layout:
- Each essay displayed like a little hardcover book on a wooden shelf (3D tilt on hover).
- Excerpt appears as a sticky note once hovered.
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Featured Essays:
- E.g., “On First-Principles Thinking in Software + Mechanics,” “Why Curiosity Never Dies,” etc.
- Each essay has a short description and to read the entire essay user has to be visit my blog which would be an hyperlink like ’https://garden.pranavmandhare.com/Vibhuti/Essays/The-Pursuit-towards-Greatness’
3.5 Idea Garage / Collaborate
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Digital Bulletin Board Interface:
- Pins (sticky notes) labeled with ‘Citizen Stack: Opensource software and hardware tools for public’. Clicking a pin reveals content - ‘Software and hardware tools to solve social problems or make existing solutions more efficient.’
- Do not allow users to add ideas in current version, instead Ideas would be added by me manually in the code
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“Pick a Random Pin” Widget:
- Animates a random “pin” glowing; click “View this Idea” to read it.
3.6 Resume & Downloads
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Interactive Resume Page:
- Clean, modular layout: Education → Work Experience → Skills → Certifications → Contact Info.
- Sidebar infographic: “My Approach to Problem Solving” (a collapsible first-principles diagram, where clicking “Break it Down” expands sub-nodes).
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Download Buttons:
- “Download as PDF” (opens the PDF in a new tab). Allow the user to download @/public/Pranav_Mandhare_EdTech.pdf
4. Visual & Interaction Details
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Color Palette & Typography
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Primary Colors:
- Deep Slate Blue (#1E2633) for backgrounds and headers (evokes space).
- Rustic Orange (#E27D60) for hover highlights (reminds of mechanical caution tape).
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Accents:
- Cream White (#F0EDE5) for text blocks, sticky notes.
- Gunmetal Gray (#4A4A4A) for secondary buttons & icons.
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Fonts:
- Headings: A geometric sans (e.g., Dosis or Montserrat) to hint at tech/space.
- Body: A clean serif or readable sans (e.g., Lora or Inter).
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Animations & Micro-interactions
- Hover Over Objects (3D): Slight scale-up + subtle glow.
- Click to Open Section: Camera dolly/zoom animation, then fade into 2D overlay.
- Sticky Notes “Pinning”: A new note springs onto the bulletin board with a little “pop” sound effect (optional, can be muted).
- Idea Randomizer: Pins shimmer briefly before settling on the “winning” idea.
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Easter Eggs & “Collector” Nods
- Hidden “collectible” icons (e.g., a rare asteroid rock, a vintage stamp, a Pokémon card icon) tucked behind drawers. If a visitor finds all 5 hidden collectibles, show a “Congratulations” modal with a link to a small downloadable “Collector’s Badge” (PNG).
- Hover over the space telescope at night (system time–based) reveals a constellation pattern that spells out your initials in stars.
5. Backend & CMS Considerations
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CMS for Essays & Projects:
Use my blog as a CMS Essays are at https://garden.pranavmandhare.com/Vibhuti/Essays/ Projects are at https://garden.pranavmandhare.com/Vibhuti/Projects/
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Idea Garage Form Handling:
- User cannot post ideas, ideas are added by me through the code
6. Example Inspirations (for Visual/Interaction Guidance)
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Bruno Simon’s Portfolio (https://bruno-simon.com)
- A 3D “toy car” environment where your car drives through a mini world, and each area leads to different sections.
- Inspiration for using Three.js to craft a playful, mechanical scene with real-time physics.
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Robby Leonardi’s Interactive Resume (http://www.rleonardi.com/interactive-resume)
- While not 3D, it uses gamification (side-scrolling “level” progress to show skill bars, timeline).
- Take cues on how to gamify your resume/information.
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Joshua Davies’s 3D Portfolio (https://joshua-davies.github.io/portfolio-3d/)
- Clean Three.js integration with smooth camera controls and clickable hotspots.
- Good example of how to make 3D environment still feel snappy & responsive.
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Samurai.js Demo (https://samurai.surge.sh)
- A very simple, low-poly 3D scene with interactive nodes.
- Can inform how to optimize for performance (low-poly objects, lazy-loading high-res textures).
7. Mobile & Performance Considerations
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Responsive Degradation:
- On small screens or low-power devices, switch from full 3D to a layered 2D version of the “garage.” Each “section icon” can simply be a 2D image tile in a scrollable list.
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Lazy-Loading Assets:
- Only load the 3D scene once per session; after that, cache it.
- Use compressed texture formats (e.g.,
.ktx2
or.basis
) for any 3D model textures. - Defer nonessential animations until user interaction—e.g., the flickering overhead lamp only animates when the user hovers over it.
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Progressive Enhancement:
- If WebGL isn’t supported, automatically serve a 2D CSS/HTML version with the same content in a simplified layout.
9. Summary: Communicating Your Personality
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Collector’s Eye:
- Every section is a “collectible artifact”—whether it’s a stamp, a toy car, or a space memorabilia—reinforcing that childhood urge to gather interesting pieces of knowledge and experiments.
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Tinkerer’s Garage:
- A “lab/garage” metaphor shows you as someone who still loves hands-on experimentation—even in software—tying in your mechanical and aerospace roots.
- The visitor feels invited to “open a drawer” or “pick up a tool,” mimicking your real-world process.
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First-Principles & Curiosity:
- Essays and blog posts live in a digital journal library, spotlighting your philosophical bent and desire to document “why things are the way they are.”
- The interactive “Skill Blocks” or “First-Principles” infographic reminds a visitor that you’re not just a product manager—you deconstruct problems from the ground up.
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Storytelling & Collaboration:
- “Idea Garage” doubles as a digital campfire for stories: visitors can both read your stories and pin their own.
- The ability to “upvote” or “pick a random idea” showcases your openness to collaboration and human narratives.
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Gamified Interactions:
- Hidden collectibles reward deep exploration—just as you spent hours as a kid hunting for rare cards.
- Animations and 3D interactions mirror your love of games like Age of Empires (building worlds, discovering new things).
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Mechanical & Space Aesthetics:
- Tool cabinets, stamped “milestones,” space skylights—visual cues that reinforce your origin story (starry fascination + mechanical engineering).